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This app is designed for both iPhone and iPad

Price: $1.99

Category: Games

Updated: Jul 29, 2015

Version: 1.5

Size: 20.5 MB

Language: English

Seller: 3 Minute Games, LLC

Rated 9+ for the following:

Requirements: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.

Customer Ratings

Current Version

(110 Ratings)

All Versions

(7520 Ratings)

Lifeline… by 3 Minute Games, LLC

Lifeline… Video

Lifeline… Screenshots


[A] surprising iPhone and Apple Watch bestseller is pushing the boundaries of fiction –
This is the best game on the Apple Watch –

Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.

Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylors communicator can only reach you.

A totally unique experience enabled by modern devices, this story plays out in real time. As Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when youre free. You can even respond to Taylor directly from your Apple Watch or your iPhone lock screen, without launching into the app.

Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.

Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.

Internet connection not required. No in-app purchases and no ads.

Praise for Lifeline:

Ive played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience. – Eli Cymet, Gamezebo

I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable. – Luke Hopewell, Gizmodo Australia

[P]laying it on the Apple Watch makes you truly feel like youre exchanging messages with an astronaut via a futuristic transmitter. – Michael Andronico, Toms Guide

For a few brief hours I cared really cared about the fate of a completely fictional character. I dont think any other game Ive played has made me feel that way before. – Matt Thrower, PocketGamer

Lifeline was created by:
Dave Justus
Mars Jokela
Dan Selleck
Colin Liotta
Jason Nowak
Ben Books Schwartz

What's New in Version 1.5

We've added more translations: in addition to English, French, and German, Taylor now speaks Russian and Japanese!

Customer Reviews

Great Storyline, but… (4 stars)
It's has a great storyline, and I feel terrible to say this, but I just didn't get attached to Taylor (the person you're guiding) as everyone else in the reviews. I think it's because I'm on my phone constantly. When I'm on another app and I see the notification for Lifeline, I'm just like "aww man, it's kind of a bad time" and then I don't go on it right away. Maybe if I saw the notifications while I were occupied doing something

An experience (5 stars)
Dave Justus has done it again in this amazing game application. Alongside games such as a dark room, presentable liberty, and one chance, this game made me feel things that only few games have made me feel. Every time I see Taylor is busy I wait anxiously to see what will happen next. Like one of the choose it yourself books you read as a kid, this has the same mechanic only it feels so much more realistic. Every time I finish a story line I

It attempts a unique experience, but falls short of innovative (2 stars)
I really appreciated the concept of the story playing out in real time. It brought a particular suspenseful quality to the experience that I thought was very unique. However, this is about the best thing it has going for it. The options are fairly forced, being as to the fact that you're always given only two options to a scenario. The choices, contrary to what they say, have little impact to the overall story arch (which is quite juvenile).

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